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Grab the pole here with one head while reaching down with the other to drag the Glorb up to you, use this Glorb to fill in the light platform and walk across it to the Bone.īoingle – From the pole just mentioned in the previous collectable head left and drop onto the book, follow this book around and up the ramp to reach the Boingle.īone 3 – In the room with the large locked door and the raised platforms, grab a Glorb and stand in front of the door, you will notice a walkway to the bottom left of the screen. Head through the ligh platform and up the ramp next to it. Sleep World – Level 1 – Dream Fields Collectablesīone 1 – After opening the door at the base of the tree with a key, on the right hand side next to the Teddy asleep you will find a Red Book, drag this Red Book to the Owl on top of the tree.īone 2 – After picking up the Glorb, you are eventually forced to let go of it to pass through a light platform. Grab and turn the crank to reel in the fishing line to reveal the Bone. Stretch your Phog so that it can reach inside the tunnel and grab the Bone.īoingle – In the next area from the previous collectable after you have arrived through the worm, drop down and head into a little alcove underneath where the Worm dropped you in this area.īone 4 – After giving the Glorb to the fisherman to progress the level, the Bone will be directly in front of you when you drop down the hole.īone 5 – In the area where you first encounter the light switches, after the second light switch you will encounter a boat to the right of the screen. Use the Glorb to light up the lantern in there.īone 3 – After grabbing the second Glorb of this level you are supposed to place it in the spot just before the Dark bridge, instead head down the ramp closest to the front of the screen until you reach some barriers. Use the fourth air vent to be propelled into the air and throw yourself towards the Bone on the ledge.īone 3 – After climbing over the rings you have to drop off a ledge to the floor below, underneath this ledge you will find the Bone.īone 4 – After passing through the sheltered area where the torches light up as you pass, instead of heading left over the bridge, head to the right and follow the building around to find the Boingle.īone 1 – Head directly up from the starting position and you will see a light purple matress leaning against a wall, the Bone is behind it.īone 2 – After picking up your first Glorb (Glowing Orb) head back towards the tent slightly further back with the Teddy and Insect in it. Between these two ramps is an archway you can walk over to reach the Boneīone 2 – Further in the level after opening a door, you will come across four air vents in the floor. At the bottom head left and follow the path around to eventually come to the Boingle.īone 1 – At the exit to the first area you are required to lower two wooden ramps to drag a ball over to unlock the exit. The final part of this boss fight requires you to grab the magic wand and chase Fredrick until it shrinks him down enough to end the fight.īoingle – Near the beginning of the level you will cross a bridge and come to a waterfall, head up the small ramp next to the waterfall and drop into it. It is not required to shoot through the rings, but they do provide any shots passing through them with extra power.Īfter these 3 games you are required to play a tennis match against Fredrick, luckily progress is accrued by you hitting the ball, you cannot lose this game so just hit the ball as best you can. The third game requires you to use cannons to aim at and knock over building blocks while you are circling the centre area. The second game is essentially a form of Whack-a-Mole, just go nuts with the given hammers and try to hit as many enemies as possible, there is no time limit to this so there’s no rush.
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If you aren’t too great at this section, it is possible to position yourself to just obtain one star and it will still push the progress bar along. If your frozen body is outside of the lines you will not get the stars. The first game you use the barriers to position yourself to match the oncoming maze to reach the 2 stars within it, when the maze reaches a certain distance from you, you will be frozen in place. Unlike the other two boss fights which were essentially linear levels, Fredrick is more of a 3 part minigame series. The boss level is unlocked after finishing the initial 6 levels available in the world, you can then enter the magic door to be transported to the boss fight. This is awarded for beating the boss of Play World called Fredrick. Release Fredrick from the spell of his magic wand
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